Research and Production Overhaul

Details Price Qty
Voting Tokenshow details + 1VT (VT)   Expired
  • June 5, 2020
    08:00 - 17:00

When playing with a lot of mods that add new fancy toys to play around with, Lab and Proving Grounds get bloated with various autopsies and side research, and you’re faced with a crappy choice of researching new fun stuff and getting behind on the important bread and butter stuff, like new weapon tiers, or sticking to that mentioned bread and butter, and not getting new fancy stuff until late into the campaign when it might be irrelevant.

To address this problem, I’d like to move all research that unlocks production of new weapons and armor to Proving Grounds, and move the one-by-one production of items from Proving Grounds to the Workshop or perhaps Engineering.

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