|Voting Tokenshow details +||1VT (VT)||Expired|
Sale Dates- The dates when this option is available for purchase.
Goes On Sale: October 3, 2020 01:00
Sales End: October 7, 2020 23:55
Access- This option allows access to the following dates and times.
- June 5, 2020 - June 5, 2030
08:00 - 17:00
Beowulf Rifles were my first attempt at kitbashing models in XCOM 2. The whole mod owes its existence to the .50 Beowulf round, and there are AR-15 variants that can fire it in full auto. It’s absolutely pointless, but also powerful and awesome. And you know me, I like things like hat a lot.
However, the models I made are virtually indistinguishable from regular Assault Rifles, and I don’t love that.
So I’d like to revisit that mod. I don’t have any particular ideas on how to remake the rifle models to be different and distinctive, so I was thinking about changing the general philosophy of the mod. I would rather create a High Caliber Barrel weapon upgrade that can be equipped on Assault Rifles to boost their damage, but reduce ammo capacity and effective range.
This would be a relatively easy mod, so maybe I’ll do out of order, eventually.