With the release of MGR-L1 Promise that heavily relies on Recoil Scaling Mechanics, there was a new breakthrough regarding said mechanics. And by “breakthrough” I mean that Wrel explained to me how they work. I’ve laid out that explanation with a few examples in the updated Weapon Mechanics Guide.
It means so much to be able to talk to an actual living developer for one of my favorite games, can’t relay how thankful I am for Wrel’s explanation. Normally it takes hours upon hours of experiments just to get a theory on how it works behind the scenes, and being able to just get it on a silver platter from a dev is a huge relief.